

The end product certainly succeeded, but it if the many, many, many early Super Mario World-related graphics found in the Gigaleak are any indication, this beloved game went through a pretty intense development, with ideas being conceived, then either thrown out or iterated on until the game we all love came to exist in its current form. This was a game with Nintendo’s biggest property attached, tasked with showcasing what made this pricey new console worth investing in while also having to both meet fan expectations and provide new gameplay elements. Super Mario World Started Off as Super Mario Bros 3.5Īs the Super NES’s biggest launch title, a lot was riding on Super Mario World. That’s a shame, because there’s some amazing things here! So, without further ado, I’d like to call your attention to the coolest SNES historical data discoveries from the Gigaleak. Most of what’s been found in the Gigaleak is related to the Super NES, though, and many of these incredible historical finds are being overshadowed by Luigi. Luigi’s perhaps the most high-profile find, but there’s a lot of stuff here: an early build of Pokemon Diamond and Pearl with a lot of not-quite-finished monster designs, unused villagers in the original N64 Animal Crossing, monsters and areas that never made it into the finished Ocarina of Time – and more is being uncovered each day. Most importantly, it’s been a field day for hobbyists looking to find early and unused content for their favorite games. This massive data dump includes all kinds of interesting bits for armchair gaming historians and Nintendo fans to sift through, as it contains full and partial source code for games on the Super NES, Nintendo 64, Game Boy, and DS, along with graphical assets, high-res assets for promotion and packaging, and even working development tools used internally by Nintendo and their partners. We learned this through what’s being called the Gigaleak, a treasure trove of Nintendo development material obtained by hackers.


But, for a while, he was planned for inclusion, and that’s really cool to know! Data for making a 3D model of Luigi was found among early data for Mario 64 - he’s still absent from the Nintendo 64 masterpiece we know and love.

Hey, did you hear? Luigi’s in Super Mario 64!
